What you can do is upgrade your sword’s power along with your health bar and other abilities thanks to the game’s new upgrade system. Killing enemies in TFS will grant you with golden orbs than can be used to upgrade the Prince’s abilities and learn new elemental powers. This will endow the Prince with a protective Rock Armor, the ability to burn his foes or blow them away to oblivion (not in that way you perv) with a blast of air.
Elemental abilities tie into platforming as well since the Prince can now freeze water and use it like a solid object, courtesy of your friendly neighborhood Dijn. While this sounds pretty simple on paper I have to bestow some serious props to Ubisoft who’ve included this particular feature into platforming in a most devious and enjoyable sort of way. Trust me when I say this - the platforming in this game will push your reflexes to the test. But don’t let that scare you off as you can still rewind time to save yourself from an untimely death.
While I enjoyed the crap out of platforming I have to say that the camera angles in this game leave much to be desired. There are times when you need to survey the surrounding before you make that life threatening jump but the game doesn’t allow you to do so. This becomes even more annoying when you have not more than a few seconds to decide your next move. I wouldn’t have died half the times I did, had Ubisoft had implemented a more flexible and player friendly camera.
Still it doesn’t make this game any less enjoyable and all those looking for an authentic Prince of Persia experience will be more than happy with TFS. It doesn’t score tops marks for innovation nor does it look as good as some of the more recent games this generation but it really nails down the familiar SoT formula we love and is thankfully not a shameless tie in to the crapfest that was the Sands of Time movie.
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